Resume
About me
Hi! My name is Alessandro Bason, I'm a games programmer. I have a passion for engine and graphics programming in particular, and I like to build stuff from scratch (like this website!). I have extensive knowledge of C++ and in my free time I like to tinker with C.
In My free time I like to watch movies and play some music on my guitar. I also draw every once in a while!
Experiences
At Assemble Technology, I focused on GPU and CPU optimisation for the PlayStation 5 using Unreal Engine 5.
I gained extensive experience with various tracing tools, such as Unreal Insight and Razor GPU,
to identify and resolve performance issues.
- Worked on GPU and CPU profiling and optimisation on shipped games.
- Optimised in-house tools written in C++.
At Free Radical Design, I collaborated with a team of ~90 people, regularly interfacing with the design and art teams to implement new gameplay features and fix bugs.
I worked with Unreal Engine 5 and had to take into consideration the multiplayer aspect of the game when implementing features
At People Can Fly, I worked with a small team of approximately 15 people on the foundations of a new prototype.
My responsibilities included creating new gameplay features according to the game designer's requests.